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AI Insights · Timothy · July 2022

Top 5 Gacha Games on Android in Norway: Q2 2022 Performance

In Q2 2022, Sonic Forces: PvP Battle Race, 8 Ball Pool, Dislyte, Top War: Battle Game, and Ni no Kuni: Cross Worlds showcased varied performance metrics on the Android platform in Norway.

Top 5 Gacha Games on Android in Norway: Q2 2022 Performance

During the second quarter of 2022, the top five Gacha games on the Android platform in Norway demonstrated diverse performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting trends for each game.

Sonic Forces: PvP Battle Race from SEGA saw a steady increase in weekly revenue, peaking at around $174 in late May. Weekly downloads surged mid-April, reaching a high of 1.4K before tapering off to approximately 576 by the end of June. Active users followed a similar pattern, starting at 2.2K in late March and climbing to 5.6K in early May, before settling at around 4.3K by quarter's end.

8 Ball Pool by Miniclip.com maintained a relatively consistent performance. Weekly revenue fluctuated slightly, with a notable dip to $873 in early May, later recovering to about $1.6K by the end of June. Downloads remained stable, averaging around 430 per week. Active user numbers hovered around the 3.7K mark, showing minor variations throughout the quarter.

Dislyte from FARLIGHT exhibited remarkable growth in revenue, particularly from early May, where it jumped to approximately $1.7K and peaked at around $5.9K mid-May. Downloads started at 100 in early May, rose to 1.7K, and then gradually decreased to 113 by late June. Active users peaked at 1.1K mid-May before declining to about 370 by the end of June.

Top War: Battle Game by RiverGame showed significant fluctuations in revenue, starting at $7.1K in late March, dipping to $3.3K in early May, and peaking again at $6.7K by the end of May. Downloads varied, reaching a high of 889 in mid-June. Active users increased to a high of 2.5K in mid-June, before dropping to 1.6K by the end of the quarter.

Ni no Kuni: Cross Worlds by Netmarble, launched in late May, saw initial revenue of $1.2K, peaking at around $2.5K in the following week. Downloads began at 1.3K, decreasing to 140 by late June. Active users started at 968 and peaked at 1.3K in early June, before declining to 377 by the end of the quarter.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022